Rebirth Plugin v1.1.0

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Hey guys, it’s been a while huh? I am very glad to finally be able to put out one of my projects that I have spent way way too much time on. Anyway, onto the plugin itself: the rebirth plugin v1.1.0: the GUI update.

Now the main point of this update has 2 main features the first is to provide a much needed Quality of Life features (to make rebirthing easier and more convenient for you guys), and to remove any existing bugs that are present in the existing system. The main feature for the QoL is the usage of chest GUIs, that I have been experimenting with so that I can better present the plugins instead of having you guys have to fiddle around with the commands.

So onto how to use the system, so the first thing you want to do is to use the /rebirth command, this will bring up the following GUI:

This GUI will allow you to:

  • Reset your character – allowing you to change your race and whether you are a spiritualist, warrior, or martial artist
  • Redistribute your stats – allows you to change your build
  • Confirm/Cancel the rebirth
  • See your rebirth cooldown, as shown below

The first four buttons are either green or greyed out, green shows when you are able to click the buttons – for example you can’t confirm a rebirth if you have never started one.


When you click on the stat relign button (the second one), you will be brought to the following GUI:

This GUI shows a list of the attributes (str, dex, con, wil, mnd, and spi respectively), which can be clicked to open an input GUI where you can set what you want the value of the attribute to be. When you hover over an attribute it will show you its name and the value of the attribute if you were to confirm the rebirth (the same way /rebirth check would have). The button that is second from the right will show you how many points you have left to assign, if you go over the amount of stats you currently have this will be negative. The rebirth cannot be confirmed until this number is 0 so that you neither lose stats nor create them out of thin air.


When you click on one of the attribute buttons you will be taken to the following input GUI:

In this GUI you can use the anvil textbox to enter the new value of your chosen attribute (e.g. str), once you have done that you can click on the wool on the right to confirm the new value. Please note that while the GUI says there is an enchantment cost you will not lose XP when rebirthing.


That should cover the basics of using the new rebirth plugin, I hope you guys will enjoy using it more than the current system. If you have any suggestions please do message me with them I always like having new ideas on what to add to my plugins.

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Spar Plugin


So you’re probably wondering what has changed with the spar plugin, in a single word: everything.

So in order to understand why I have overhauled the spar plugin we need to go back to when I was debugging all of my plugins after my hiatus from the server. As you probably know the spar plugin is not the most… functional piece of software known to man. However, I do like a challenge and I set out to try and rid it of all the bugs present within it. I lasted 10 minutes. The spar plugin was one of my earliest contributions to the server, and when I looked at the code it was definitely noticeable. As well as this I had noticed with the introduction of friendly fist the spar plugin became redundant, because, let’s be real, the TP gain wasn’t much of an award.  So instead, I decided that I would completely rework the spar plugin in order for it to actually be something player’s would want to use.


The features of the spar plugin are as followed:

  • 2 teams of 1 to 10 players
  • A new method of calculating the TP award
  • Changeable settings for spars


Spars consist of 2 teams trying to eliminate all of the members of the other team. Both teams have a leader who is able to invite and kick players to/from their team, if a team leader leaves the spar then the spar will be disbanded. Each team can have a maximum of 10 players inside of it, and the spar will start automatically when both teams are full. Friendly fire is disabled, so that you cannot harm your teammates.

TP Award

The way the TP is calculated is that the average amount of the weakest players’ (the amount of which is how many players there are on one team) TP required to level a stat is calculated and then multiplied by 3. Then for each player in the winning team, a percentage of the TP is calculated and then awarded to the player – this percentage is individual to the player and is decreased each time the player wins a spar, until it reaches a minimum of 20%. This percentage gradually raises over time until it reaches 100%, every time a player wins a spar 20 minutes is added to the amount of time it’ll take until the player reaches 100%, with a maximum waiting time of 80 minutes.

The old spar system had 10% of the losing player’s TP required to level a stat awarded to the winning player, therefore the new system is guarenteed to yield more TP than the old one.


The following are settings the player who started the spar can change:

  • playersPerTeam
  • location
  • allowMystic
  • allowGod
  • countdown

The players per team setting changes how many players there will be within a team.

For the location setting, there are places on the server set so that spars can take place there, if you set a location to a certain place when the spar starts it will teleport the participants to the location, where each team is placed in slightly diffent spots. If you don’t want to be teleported anywhere set it to “none”

The allowMystic settings lets you choose whether players can go into the mystic form during the spar.

The allowGod settings lets you choose whether players will be able to go into any of the god tier forms (including UI)

The countdown settings sets how long the spar will wait from when the last player joins the spar until the spar will actually begin. It is between 5 and 15 seconds.


/spar start
Begins a spar with you being the leader of team 1

/spar listSettings or /spar ls
Lists the changeable settings of a spar, with their default values

/spar listLocations or /spar ll
Lists the server-set locations a spar can take place at

/spar changeSettings [setting] [new value] or /spar cs [setting] [new value]
Changes a particular setting to another value

/spar invLeader [player] or /spar il [player]
Invites the leader of team 2

/spar invite [player]
Invites a player into your team

/spar accept
Accepts an incoming spar invitation

/spar deny
Denies an incoming spar invitation

/spar cancel [player]
Cancels the request sent to a player

/spar info
Displays the settings of the spar

/spar list
Lists the players in the spar

/spar leave
Leaves the spar

/spar kick [player]
Kicks a member of your team from the spar

/spar checkTimer
Checks how long you have left until you reach 100%, and what percentage of the TP you will be awards at the current time


The Official Tournament

The tournament is almost here, only one day and people will be able to watch as others fight, or participate in the Official DB Zero S tournament to win the champion title!
Now, I have already made the matchups, what I am about to reveal to you guys, and we have the fix starting point too.
But first, let me tell some things what you need to keep in mind!

-If you registered to a division, but since then you exceeded the level limit, you are automatically disqualified! (This means if you were level 2000, registered in Beginner Division, but you are now level 2500 which is considered Intermediate Division, then you are out).
-If you are not online when you are called to the arena, or you make us wait more than 2 minutes, we will assume you gave up, and your opponent automatically wins.
-If you are not a participant, and you join the tournaments to “troll” or by accident, or perhaps you think its okay to break the rules and attack the participants, you are going to get a 6 hours temp ban.
-If you are a participant, you are already registered, with the race you signed up, do not change your race untill the end of the tournament! Doing this will result in a disqualification!
-Breaking Any rules will result jail or disqualification, depending on if you are a spectator or a participant!

Furthermore, Jin will stream the tournament, so if you are on the server, don’t try to be in his field of view, so those who are not on the server can see the tournament.
The Tournament will start at Saturday 9pm CEST.  Edit: Sunday changed to Saturday! I misstyped, sorry guys!
We will start with the Beginner Division, then continuing with Intermediate Division and we will end it with the Senior Division.
We will have maximum 60 matches, depending on how many people actually will be here in time for the matches.
Additionally, we will increase the server capacity to 200 so there won’t  be problems like in the last tournament that participants couldn’t join the server, because it was full.

Now on to the winning prizes.
-Champion rank
-Additional RPGweapon with 100k XP or 150k XP for one existing

-Champion rank
-Additional RPGweapon with 75k XP or 100k XP for one existing
-5m TP

-Champion rank
-Additional RPGweapon with 50k XP or 75k XP for one existing
-1m TP

Keep in mind that the $ is in-game money.

Now for what everyone waited! Knowing who will fight who in this tournament! Let’s start it!
Beginner Division:
Intermediate Division:
Senior Division:

I will update these sites as the tournament goes on!
This is all I wanted to say! We will see you guys tomorrow on the tournament!

Edit: We won’t use the tourney plugin fully, only for making a 2 people tournament, so there will be ring outs!

Along the way

So there wasn’t an update here on the website for quite a long time. But that doesn’t mean that nothing happened. We are occupied with various things, especially with the new update with Ultra Instinct, though it still needs a few hot fixes for it.
So let’s recap what happened so far, then we will talk about what is currently happening and what we plan to do, and as in Jin’s video, we will talk about the tournament, which was absent for almost a whole year (8 months to be specific).

So what were we doing? Why didn’t we use the website?
Well we have many answers for that, school and work being one… okay I am not going to lie to you, we just forgot about the website and discord was faster to use for change logs and announcements. But we will try to use the website more frequently, mostly for bigger announcements, talking about the current projects, and of course for the tournaments!

So what happened so far?
Well let’s start with the beginning. Like the very beginning, you know it started with a big boom, okay not that far in the beginning.
Since the server got the new map, many things have changed. Last time I talked about it a lot of things weren’t done, because of school we had to rush opening up, and many things were left unfinished, which was a shame at that time.
But since then all of that was finished, and spawn is more lively than ever, as you can see on the background picture (if it isn’t too bright for you).
We had a few tournaments, what Jin himself streamed, and it was a really nice thing, but problems arised.
A lot of us had problems, and no motivation at the beginning of the year.
It took us a few months, but after getting everything in order we were back on track!

Super Saga was released by Poke, and it is better than it ever was!
Hero Saga Chapter 1 was released too, it is mainly focused on lore of the server, and helping new players get familiar with the server.
A few training areas got rewamped, mainly low level ones, since we didn’t have many of those, but now we have quite a lot!
A long awaited Kaioken Saga was released by our new admins Giga and Sauce! They did an excelent work, and players around End Saga level now can look forward to fight the server’s current strongest boss, Vegito Blue x100!
Our awesome new builder team rebuilt a lot of things for us, many examples are:
-Babidi’s Ship
-New Grand Kai (which itself is a new Saga entirely created by our new Head Builder CatGirlBeerus (who is known by a lot of name but it is too much to list))
-Vegeta’s gravity training ship at spawn!
-Yemma’s whole place
-King Kai’s planet
And many more awesome buildings!

We have had a discord rewamp, we got a totally new discord, made entirely by one of our late builder Vesuviate, if you want to join it search for an invite on the server, or just join it through the website.
We have been rewamping rules too, so it is more understandable for players, and for staff at the same time!
HTC is a critical point at the server, most of the players leave there, because they can’t take it anymore. Well 3 bossess were added there, so you can fight more in the HTC for more TP!

The very last thing we did, is kind of obvious if you look around on the site, and the server. We have decided on a name for the server! Being Official Jingames 1.7.10 was nice, but it wasn’t really a name, more like a title. So after a few weeks of speculating we came up with Dragon Block Zero S! Dragon Block since we are a DBC server. Zero is for since we are the very first server of Jin’s (and integer starts at 0) and for lore reasons, which will be revealed in Hero Saga chapter 2 or 3. And S as Simulation, since the map reset we really adapted into the Simulation theme, and the server’s main lore is connected to it.

Now onto the current projects!

Currently we have quite a few projects going on as it is on the server, all of them to ensure that the players will have fun while being there.

Let’s start with the project about reworking Beerus planet. It is kind of old, and kind of small, so Poke decided that he would like to give it a new, cooler, and bigger look, so it can satisfie those who love training there.
This is what Poke has to say about the new Beerus planet:
“Beerus Planet was the very first project I worked on that made it through the server, so it’s something I’ve really treasured for a while. But even then, I feel like I could do something better with it. So I’ve decided to remake Beerus Planet from the ground up to truly make Beerus Planet the way I envisioned it back when it first released! This remake will contain a lot more content, plus a pretty cool way to earn yourself the divinity status (the one currently in the old Beerus Planet is only temporary for now), some new quests, and of course, everything will be rebalanced and reworked to make Beerus Planet an rewarding and enjoyable experience! I’ll also try my best to reintroduce a feature long gone: Whis’ staff! Of course, this will require careful balancing to ensure things will work while being fun, so stay tuned for that! The builders team are doing an amazing job helping me out, too! So yeah, hopefully you all can stay tuned for Beerus’ Planet’s new release very soon!”

Other projects what are currently being planned/worked on are there too.

Hero Saga chapter 2 will be bigger and longer than chapter 1, and hopefully players will fall in love with some of it characters. It will reveal quite a bit of information about the servers lore, while the main hero, the player is doing their work to save the Simulation, and the rest of the world from a new Enemies, and recurring enemies as well. But they don’t have to do it alone, allies will be there to help him.

Remember old Fusion Saga? The one what our loved admins Dupling and Flarbo made? You know what  happened with it… it got overly simplyfied, so much that it is just an offense to them. So another of our project is Fusion Saga rewamp, so it will have proper lore to it, and it won’t be all over the map. You will arrive at a research lab, where they are fusing everything together, with the essence of the fusion dance. Is it safe? Most likely not, but they won’t have to fear, when ‘player’ goes there to learn fusion, they will help them clean up after their mess. But are they really happy with it? Find out when Fusion Saga Rewamped comes out!

KI userse are declining in number on the server. The only reasons is.. End Saga. It is the hardest project so far for us, to make End Saga suitable for KI users again, without them abusing safe spots for free TP. We are doing it slowly, but surely one day End Saga will have KI users in it again. If not by Safe Spots being killed, then by making the npcs % resistance to KI attacks.

Majin is something what almost everyone uses, because the 5% bonus it gives. It is really easy to get it, just talk to Babidi and done. But this is too easy. One of our projects involves making it, so that you have to fight for Majin every time you want to subject yourself to Babidi, so that Majin will have more worth, and possibly but not surely it will have the 10% bonus again.

Lastly, this came to me a few days ago. Some people told me that UG’s lore is jumbled. While he couldn’t connect the dots together, he had quite a few valid points too about it. So I will rewrite UnderGround, Angel Skies, and Queens lore in my free time, so that it won’t be that confusing, still I wouldn’t like to push the lore into players face, so they would have to search for the lore.

Now to the mainest main pont. The Tournament!
This tournament is to decide the champions of the server. Because of the power differences, we have decided to split the 2 division into 3 division, so that more players will be ecnouraged to try to sign up for the tournament.
The divisions are the following: (Note that the numbers represent DBC Levels)

Senior Division:
X: 40,000-49,999
SSSSS: 30,000-39,999
SSSS: 25,000-29,999
SSS: 20,000-24,999
SS: 15,000-19,999

Intermediate Division:
S: 10,000-14,999
A: 7,500-9,999
B: 5,000-7,499
C: 3,500-4,999
D: 2,500-3,499

Beginner Division:
E: 1500-2499
F: 1,000-1,499
G: 500-999
H: 250-499
α: 0-249

Rules are the following:
-No Healing
-No Flying
-No jumping really high, like more than 20 blocks
-No armour
-No Weapons
-No buffing items
-Don’t jump around endlessly
-No Lock on
-Respect your enemies who you fight
-Don’t attack spectators
-If you have god form in the Beginner Division, you are not allowed to use it
If you break any of the rules you will be immidiately disqualified.

The Prize will be the championship rank for every division + in game money and depending on your division either TP or RPGweapon XP.
The tournament will be held on August 18th CET 9 or 10 pm.
The exact time will be decided a few days before the tournament itself.

To sign up to the tournament, please join us on discord, there search for the Tournament Category and the sign up channel where you will get further instructions about how to sign up properly.
Lying about your DBC level or leveling up just before the tournament starts will result in an immidiate disqualification.
That’s all we wanted to share. Zero S staff team out~

Server is back up!

Yep you heard it, we are back  up. We are up sonner than expected and it has some concequences like:
-Super Saga is not done yet
-Shop is not done yet
-Some Buildings you may see, are not done yet

But besides that are everything else is up and go! Vouchers are working fine too, but they won’t be there forever, a few days and we plan to take them off, so be sure to do them if you can!

Another news, I plan to do a new tournament, one for juniors and one for seniors to choose the new junior and senior champion of the server! I plan to make it in a few days, I don’t know exact time yet, so be sure to check the website and discord for more news about this, but I can tell you something, that I intend to invite someone special to this 😉

That’s all! Don’t forget to talk to the Instructor at spawn so he can tell you more info! Matu out~

Jingames 1.7.10 Plans for Autumn

Hello everybody! As you all know we here at Jingames have been rather busy prepping up for relaunching the server after days of it being offline. So, in the meantime, we wanted to let you know what we’re doing and even some new content you can expect this season! Anywho, let’s start up with some changes in the server once it relaunches:

-Brand New Spawn, courtesy of Lucid and BlackHawk.

-New looks to some areas of the Underground/Queen Saga, Underground key will now be a quest item instead of a teleporting item.

-New room for Whis’ staff, more NPCs will be added for each tier too. New Void room too.

-New look to the HTC.

-New shop.

-Revamp to /warp Namek, changes to the NPCs there, it will now be close to Frieza’s ship.

-New quest to gain money from farmer Steve.

-PVP areas will now notify you once you’re in them.

And that’s basically a main recap of all the changes we’ve got to announce at this moment, we may add even more stuff aside from this, but right now our top priority is re-adding every quest we possibly can before relaunching the server. Super Saga may take a while to relaunch, but it won’t be more than a few days if it’s delayed. Just know we’ve managed to transfer the large majority of quests successfully, and that the new changes to the server will be done so you can enjoy your stay in it even more than prior to the restart. Now then, let’s get onto the bigger announcements:


-Friezatraining: it’s been a long time coming, but we’ll finally be releasing Friezatraining very soon! Expect it to be released around this month!

-New Pygmy Forest: That’s right, we’re making a brand new area dedicated specifically to these little NPCs! This will make hunting for pygmies even more fun!

Brand new questlines by Asian and Dag!

-Ghost Saga: that’s right, the mysterious saga’s going to be released soon! Expect more announcements soon!


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Super Saga: Universe arc: The brand-new arc of Super Saga’s coming very soon! This new arc will feature more of what the players loved about the first two arcs and will finally give the server brand-new Dragon Ball Super content! This new arc will introduce 5 new simulations to the roster, and even more fights in the main saga! Expect a post with more info about the arc, alongside a release date, soon!


-Hero Saga: What’s this? It seems to be another Saga by Matu..what could it hold?..

-Brand new warps!

And last but definitely not least…

Fusion Adventure ac3That’s right! The final act of Fusion Adventure will now undergo development! This final expansion will finally give players Fusion Level 10! Release will be set on November 12th or so!



And that’s basically everything we’ve got to announce for now, hopefully you’ve enjoyed this update on everything we have planned and will release once the server relaunches and all around Autumn! Thank you for your patience, everyone! We’ll see you on the server!

Map reset

Yes you heard me, a map reset is going to happen because the server suddenly has no storage for some reason, and because of that a lot of damage was caused, so even if we get bigger storage we would need to make a map reset, the damages were that severe.

We will try to let people in the server to save their buildings and their stuff before its too late.

For saving a building I suggest using a schematica mod a video about it (it works like this for 1.7.10 as I know)
and the link for it you need both of it to work.

We are currently doing everything to save yours and the servers important things, please be patient for updates!

JinGames 1.7.10 Plans for the road

The 350 likes campaign has been cancelled, due to JinRyuu’s server policy. I apologize for the inconvenience. This post will be edited so it merely gives insight on what projects we are working on.

Hello players of JinGames 1.7.10! We have an abundance of server projects in the making! Our goal is to get as many of these completed by the end of Summer! I honestly doubt we can get it all done, but only time will tell!

First off, we have Dupling’s plans:
Kaioken Saga This will be a series of battles featuring Kaioken Goku!! Release is 6 days from now. July 1st
Grand Token System!
Not much will be said for this one…

Now, for my planned projects. Hoo boy:
Daikion Phase 3 This extra stage to Daikion will feature a part 1 and 2 fight of Daikion’s new transformation! New upgrades will be introduced. Along with Phase 3 will include improved Pygmy spawns, and permanently increased fragment rates. 
Dungeons Not much can be said about this. It is still in very early development.

And finally, the plans Poke has made:
Friezatraining Stay tuned for Poke’s Friezatraining! 
Super Saga Resurrection of F This is a continuation of the beloved Super Saga Beerus Arc! Release is Mid July
Super Saga Universe 6 This will be another continuation of the Super Saga. Release is planned in August if all goes well

The Global quest will under debate, as it was specifically planned for the campaign that has been cancelled.


About the Namek and Human transformation nerf

One of the nerf masters have done it. Hello there younglings, I am Matu, one of the nerf masters. Today I bring you these nerfs to your sight:

  • Human buffed form multipier changed from 4.45x to 2.5x and it’s ki regen to -45 from -50
  • Human Full Power form multipier changed from 2.65x to 3.4x and it’s ki regen to -50 from -55
  • Namek Giant form multipier changed from 4.75x to 2.8x and it’s ki regen to -20 from -30
  • Namek Full Power form multipier changed from 2.8x to 3.35x and it’s ki regen to -55 from 0

Now you might be wondering why would I be so evil and do this to you guys. Well the answer is simple. I do it because I can
So it is because they were too op, also you got buff and giant form before full power so we had to swap it. Now I tell you why they were too op.
You see, they always got a 10-50% percent boost in their transformation, depending on your racial skill level. so with the old multipiers for example the human buff multipier was 7.15x, because those % multiply the multipiers itself, so it was like 4.45*1.5=7.15. So basically almost God Form tier. No wonder all of you went human to train…. well the problem is solved already, so we you don’t have to worry about it. See ya next time.

Regarding the Maintenance 2017 June 18th

Today, an update has been released, featuring Majin Seal and Mystic form. More information is found here

The server has been put under maintenance to make changes to the server configurations

Here are the following changes that are occuring:

  • SSG (God form level 1) 6.8x, Drain: 20
  • SSG (Ritual) 6x, Drain: 25
  • SSB/SSR 7.75x
  • The cost to buy God Form level 2 is 40,000,000 TP
  • Other god forms 7.45x
  • Mystic 10M for first purchase, 2M for each level upgrade up to level 7. Level 8 is 1M TP, Level 9 is 500k TP, Level 10 is 250k TP
  • Majin Seal is a 25% boost

There will be 3 upcoming skills

  • Ki Punch will be 175K
  • Ki Protection will be 140K
  • Ki Boost will be 200K